EDISONGAME STUDIO
Sam, Marcus, Oscar and Kenji beside the slate-blue Tomás tank at an improvised halt.
← The collection

01 / Turn-based tank-crew tactics

Warhull

The tank is the weapon; the crew is the game.

Explore the artwork ↓Market validation / Working title
Marketing concept / not gameplay

The idea

Live the war from inside the tank. Every second is the difference between life and death.

A turn-based war tactics game fought from inside a single tank. You command four men - Sam, Marcus, Oscar and Kenji - and on your turn each takes one action, played in first person from his seat, before the enemy answers. Between battles the column crosses Nordhaven in an isometric convoy, and the crew has to be kept fed, patched and sane until the army retakes Haldenburg.

↳ WAR WW, the War World of Tellun - 905-908

Inside the design ↓

Visual development / 05 studies

A world
taking shape.

Concepts, characters, and campaign imagery.
Select an image to take a closer look.

01 Four lives, one hullMarketing study
02 The occupied river cityConcept study
03 Through Marcus’s sightConcept study
04 Oscar’s repair benchConcept study
05 A place at the fireMarketing study

AI-assisted concept and marketing studies, created to explore the design direction. These are not screenshots or final in-game assets.

Under the surface

What makes
it tick.

Turn-based tank-crew tactics · crew management · first-person stations

01

One tank, four seats

You are not above the crew. You are all four of them, one action each, in any order.

02

No replay, no clock

Each action resolves where it happens, in first person, before the enemy turn.

03

The road between

Convoy, events, halts and supplies against a mission clock, until Haldenburg.

04

Destruction is final

A wreck is Game Over. The crew is kept alive or the campaign ends.

On the workbench

Market validation

Phases 0-1 closed on paper. Definition is the current work; pre-production ends when mission M0 is fully playable in grey-box.

Visit the game site ↗
Engine
Unity 6 / C#
Store
Steam, self-published
Price
$19.99 at 1.0 · $14.99 Early Access
Rating target
ESRB M / PEGI 18
Early Access
Q1 2028 target
1.0
Mid-2029 target
Note
Design targets may change during development.
Postrider concept artwork

Next world / Keep exploring

Postrider ↗

Ride before the truce.